Dead Space – Chopping it up, or not?

28 07 2009


This is the Space Shuttle PSF, touching down on Planet Review in Dead Space. Commander Mischief is leading this expedition as we set off into the obvious danger.


EA, one of the world’s largest third-party publishers has done it AGAIN. Teaming up with…wait themselves? This confuses me for some reason. Visceral Games, formally known as EA Redwood Shores, has developed a survival horror, first-person shooter called Dead Space.

Lets see what bloody mess EA has created this time around.

Now I know that Dead Space has been out for a while so to clarify your question, “Duh, why is he making a Dead Space review duh?” It is because we are a new website and therefore trying to catch up.


The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphic, virus-like, alien infestation (AKA every horror film monster put together) which turns humans into grotesque alien monsters called “Necromorphs”, but I like call them “Oh my god GO AWAY”, on board a stricken interstellar mining ship/planet cracker named the USG Ishimura.

Dead Space is set in the 26th century but do to the 687th amendmant in  the year 2106, which states that “all horror movies must be destroyed”, I’m surprise Issac even has a chance. Have they even heard of one, I meanthe signs of a haunted house type ship are all there. No lights. No communication, even though there are at least 1000 people on the ship. And it’s just floating there not doing its job…clearly.

I’m not saying that you do the whole game buy yourself. Don’t worry you get two friends that help you out. Kendra Daniels and Zach Hammond. Kendra is the technologist of the group and Hammond is the “senior secruity officer” or “the black guy” and we all know what happends to the black guy in a horror movie right? *wink*wink* No but seriously, Hammond does help you in more ways then one, but Kendra just sits there telling you what to do, while she sits in a well protected locked room. Hmm that sounds familiar…who could it be? OTACON!!! That’s right, a MGS4 reference shut up.


Dead Space gameplay is very similar to Resident Evil 5 and Gears of War 2 but I would say that more for RE5. The first thing that might confuse you (it did me) is why there are weapons on a mining ship? Isaac’s profession is an engineer NOT a soldier, the weapons in Dead Space are mostly improvised from mining tools, USE ANTTHING & EVERYTHING, such as a plasma cutter, rotary saw, a hydrazine torch used as a flamethrower, and a force cannon emitting powerful shock waves.

Other than weapons, Isaac is also equipped with other tools to help him survive and combat enemies more effectively. These are all contained in his suit, the RIG. What I found really unique was the HUD system. Instead of all that mess of information on the screen like other shooting games, the player can see it all as a holographic projection on the suit and the weapons themselves. For example, a small display on the weapon shows the ammo count; also, the “health meter” that indicates Isaac’s condition is integrated into the spine of Isaac’s armor. Finally I can see all the enimies coming to kill me, rather than getting chopped to bits by a stry hiding behind the tip screen in the corner. There is a god.

Combat in Dead Space is FREAKING AMAZING and unique. It becomes complicated and extremely annoying, when the Necromorphs do not simply “die” after receiving a certain number of gun rounds. In fact, depending on how they are wounded, Necromorphcan adopt new stances and tactics, even sprouting new limbs or giving birthin the process. Eww. To defeat the Necromorphs, Isaac must use, what the director calls “strategic dismemberment”, the cutting of specific limbs or sections of the Necromorph.

In english they are how do say…indestructible toward noobs. Like me haha. You have to understand, I played this game immediately after I beat Metal Gear Solid 4 for the first time. due to the fact that I was doing other things at the time and had no time to play it. So basicly I was using head-shots everywhere. But then I start Dead Space and the first enemy I see…I unload my entire clip on his head until it comes off. The Necromorph slices me in half afterwards. That’s when it occured to me “Hmm maybe heads-shots don’t work in this game”, after the fith or sixth time.


PlayStation World awarded the game 9/10 and a PSW gold award, stating that Dead Space is the “world’s scariest game”, saying “This is bold, bleak gaming from the haunting opening credits to the pulse pounding finish.” That is so true, my god. I hae never cursed so much in a game since the Silent Hill series. gave it 8.8 out of 10, praising the audio, the atmosphere, and the dismemberment, saying that “it was interesting to unlearn the head shot”. I agree so much, if I can’t head-shot then I don’t know what the gun is for. Bad news. Its main criticism was a lack of enemy types, and no hot buttons for certain items, but many claimed that the item problem only amplified its already frightening atmospher. “Go away oh my god, I need more ammo…no, no, NO GO AWAY”

Now for some more bad news uh oh. Dead Space community manager Andrew Green stated that China and Japan had banned the game. However, it has been confirmed many times that it was all just a marketing ploy and that Dead Space hasn’t been banned in any country whatsoever.

Dead Spacewas a commercial success as well, with EA CFO Eric Brown confirming 1 million sales in 2008 across three platforms. One of them would be the Xbox. Boo.


I would give Dead Space, as a whole, a 10 out of 10 – for the fact that it had an amazing story that was worthy of the big screen and the unique gameplay.

Graphics– 10 out of 10 for the fact that despite the game being multi-platform. I thought the effects of zero gravity were true to its nature. Also the blood on everthing look so…pretty, I could see my reflection. Me so beautiful.

Audio – a 9.5 for the fact that even though the video and audio logs were realistic, I couldn’t always hear what they were saying. which forced me to put up subtitles. Plus I couldn’t hear where the enemies were but I guess that’s to be expected of a horror game. Duh.

Story– 10 because I think it should be made into a movie. Which I think it is…hmm?

Replay Value – 9 because there isn’t much but they are quit useful especially the new suit you get. Lets just say that you look like the Punisher…if he was a Storm Trooper.

So go buy it. NOW. Visit the Reviews page for more.




One response

28 07 2009

Awesome job Mischief, the score just might be a little too high but hé it’s your opinion. Furthermore I really like you’re wicked sense of humour! Keep it up mate ;)!

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: